If, Literature

If and Gamebooks

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As I’ve mentioned before in a post on the relation between If and “interactive fiction,” the process of publicizing If has made me aware of related genres and media with which I wasn’t familiar while I was writing the book. The earlier post noted the difference between a novel like If — where the reader makes a choice at the end of every chapter — and interactive fiction, a kind of text-based online game. The post noted that according to Wikipedia, the general category to which If belongs is not interactive fiction, but “gamebooks.”

Just as I discovered that there’s a thriving subculture devoted to interactive fiction (IF, not If), so it turns out there’s a thriving subculture devoted to gamebooks. The leading online resource (and the first result when one Googles “gamebooks”) is a site run by Demian Katz, Demian’s Gamebook Page.

I mention all of this today because Demian just posted a review of If in an online magazine devoted to gamebooks. The review can be accessed here.

 

 

 

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If, Literature

Emily Short, interactive fiction, and If (a novel)

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When I finished writing If, a novel of ideas with a choice at the end of each chapter, I knew almost nothing about interactive fiction, other than that it existed and made a nice acronym. For anyone who shares my ignorance, “interactive fiction” does not refer to Choose Your Own Adventure-style novels with a choice at the end of every chapter. It refers to a thriving genre of often online text-based games where the player makes frequent choices by clicking on hyperlinks in the text. The hyperlinked choices may arrive every few sentences, or even every few words. After clicking on a link, new text appears based on the reader’s choices, leading to new choices, etc.

If you felt like it, you could go and write your own work of interactive fiction using Twine right now.

By contrast, novels with choices at the end of each section — like If, Kim Newman’s Life’s Lottery, and the Choose Your Own Adventure series — apparently aren’t usually called “interactive fiction” at all. As discussed in my interview with Joe Rositano, there’s no commonly accepted general term for this kind of work. Most people say “Choose Your Own Adventure novels,” even though that’s a trademarked term for a specific series of books. Rositano favors “choicefic.” Wikipedia uses the term “gamebook.”

So: I’ve never written a work of interactive fiction — and, to be honest, I still haven’t had a chance to finish reading one, either. But working on the publicity for If has made me increasingly aware of interactive fiction, which appears to be going through a kind of golden age right now. One of the leading writers (and organizers) responsible for that golden age is Emily Short, so I was delighted that she recently took the time to write a lengthy blog post on If.

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If, Literature

If (a novel) now available on Kindle

 

 

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For anyone who was curious about my experimental novel If but thought — can I really afford to spend $17 on an unfamiliar novel of ideas by an author who does not even exist? — Livingston Press is making If available on the Kindle for only $2.99 for a few weeks. Please take a look — and if you like the novel, consider writing a review.

As mentioned in earlier posts, If is a philosophical novel with a choice at the end of each chapter. It explores themes of freedom and constraint. I discussed it in an interview with Electric Literature earlier this month, and I’ll have more to say about it in a soon-to-be-published interview with the Seattle Wrote blog. In the words of the publisher:

In If, you are the nameless protagonist, a young dreamer from northern California. At the end of each chapter, you must make a decision, some seemingly frivolous, some traumatic, but all far from inconsequential. These decisions shape your identity as the novel swerves toward twenty-two possible endings. From the margins of starvation in a third world country, to a romance in Paris, to an opulent party in a Manhattan high-rise, your life becomes the unexpected result of the choices you make. Can there be too much freedom? And how much of life lies within our control?

 

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Literature

If (the novel) arrives

Well, it appears that my little experimental novel If is now available on Amazon.com.

Thanks to the great Joe Taylor at Livingston Press for giving this novel a shot, and for all his support behind the scenes. And a big thanks to JK at the The Kugelmass Episodes for invaluable comments on an earlier draft. Without the generosity of these two people, I don’t know where the novel would be today, if it existed at all. Also, thanks to our recently married friend (congratulations!) at mangolandia for the superlative blurb.

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As mentioned in earlier posts, the novel has an unusual structure — one that may be familiar to readers of Borges’ The Garden of Forking Paths, or to those who read a certain series of children’s books in the 1980s in which the reader makes a choice at the end of every chapter… If the threat of being sued for trademark infringement were not lurking in the background, I might even say that this novel is the world’s first literary ______ ____ ___ _________ novel (where the missing blanks might or might not be filled by a familiar series title).

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